In a survey of online gaming by Rakuten Insight in April 2022, 39 percent of female Indonesian respondents stated that they played online games daily. The same survey found that a large portion of Indonesian gamers usually played online games on their phones. The descriptive results of the validation sample are shown in Table 1. The mean of the online game addiction scale for the online gamers is 14.23 (4.81).
A recent study revealed that free-to-play was the most frequently played online game in Indonesia. This research aims to develop an online game addiction measure to screen for online game addiction cases among Indonesian children and adolescents, as well as for other research purposes. The measure will adopt Pathological Gambling diagnostic criteria from DSM-IV-TR and Griffith’s addiction criteria. We are aware that online game addiction measures have been previously constructed –.
To construct a clinical cut-off estimate, we will use a combination of criterion and population norm. Furthermore, decision on the days per week is based on the idea of a healthy relationship of work and play. We argue that playing online bocoran slot gacor games for more than 4 hours at the frequency of working days is already half of the amount of the standard daily 8 hours working time, thus it can be considered as excessive. The Indonesian Online Game Addiction Questionnaire is developed from previous findings, as well as qualitative work to capture the Indonesian expression of online game addiction. This measure is particularly informed by previous similar game addiction measurement development –.
By no means can the cut-off score be used as a sole diagnostic tool for online game addiction diagnosis. The most frequently used diagnostic criteria for online game diagnosis is an adapted version of Pathological Gambling diagnostic criteria from DSM-IV-TR. The same Pathological Gambling diagnostic criteria are also adapted for Young’s Internet Addiction diagnostic criteria. Another set of diagnostic criteria that can be used for online game addiction is proposed by Griffith, which includes salience, mood modification, tolerance, withdrawal, conflict, and relapse. Both, Young’s and Griffith’s diagnostic criteria have been translated to an online game addiction measure. It isn’t easy for a foreign language teacher to find good foreign language resources to help students improve their new Indonesian language skills.
Indonesian a member of the Austronesian language family is the national language of Indonesia. Around 152 million people speak Indonesian as a second language. However, Indonesian is prevalent in formal education, politics, government, and the media. To learn Indonesian, you must acquire Indonesian words and know how to pronounce them correctly. Our free online lessons are tailored to help you learn Indonesian effectively.
At LingoHut, we focus on building Indonesian vocabulary and teaching the proper pronunciation of Indonesian. It is an entirely free resource that foreign language teachers can confidently recommend. The Indonesian video game industry contributed about US$1.1 billion to the national economy in 2015, despite only earning a small fraction of the local gaming revenues. Video game piracy is also prevalent across the country, making up the majority of installed games. We all know that students have a competitive spirit and like to outperform each other in games or test their own ability by racing against the clock.
Mobile games make up the majority of the revenues, with a 52% revenue share in 2015. Later on, by the late 1990s and early 2000s PC games such as StarCraft and Counter-Strike caught on alongside their online features. While most of the games were imported, there were several locally developed games such as Nusantara Online . There were also several localised games, such as Audition Online which was localised as AyoDance when it was launched for Indonesia in 2007. This contributed to a major boom in internet cafés , which had 2,500 locations across the country in 2002 and 5,000 by 2007. Currently, the Indonesian Online Game Addiction Questionnaire is best used for research purposes.